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A comment - not a complaint

Started by vgbaron, January 14, 2010, 12:09:05 AM

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vgbaron

System is q9650 @3.88 4G o/c RAM 8-8-8-24-1t and GTX280 card with dual monitors under XP64. Have no problems.

However, running ASA/Track IR/FSHost for FSX Multiplayer/RogerWilco for voice and Plan-G set to Terrain with small airports etc showing  - all running on other cores than 0-

I eventually get a complete corruption of the screen - looks like old CGA graphics and almost a negative look. I can temporarily fix it by toggling ALT ENTER but it will eventually do the same and ultimately lock up the system.

I'm not blaming Plan-G at all - I'm making the assumption that I'm just asking my system to do more than it can handle. Only have the problem when I'm running multiplayer though. Have never had the issue with everything running except FSHost.

I also assume that the level of detail running in Plan-G is way too high for my overall settings.

Just to double check though, has anyone else reported this type of issue?

Thanx,

Vic

BTW - this was with 0.8 - have not had a chance to try 0.9 but I'm guessing it might be the same.
P3D#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - 2-GTX1070 SLI 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
P3D#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX680 DH14 850W 2-1TB WD HDD,1tb VRap, Armor+

RuthMcT

I don't get a screen corruption, but Plan-G slows down significantly if I'm running a lot of stuff.  I use it when providing online ATC so I'm running VRC (the VATSIM radar client), ServInfo, ATCA, and TeamSpeak.  What I lose is the speed of redrawing when moving around quickly - as a virtual controller on London Information, I may be switching from one end of the country to the other as a new pilot calls in.

Ruth